
Coin: Most basic currency in the game.Below, you will discover which currency and Materials are used for what purpose: There are several currencies while others are simply upgrading materials. You will encounter so many exchangeable materials found from rewards in this game that it’s rather daunting. Currencies and Materials are important aspect of the game
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You can also Construct a colony to make it generate larger amounts of shards and other upgrade materials per hour. The higher the degree of colonization, the higher the income you can generate from each colony.Īfter successful colonization, there will be a progress bar that will show how much resources have been generated and you can collect it from there. To colonize an area, you must play 4 stages of increasing difficulty on that colonization spot. Colonization allows you to gain coins and upgrading materials on an hourly basis. Finishing explorations unlock a new facet of the game that allows the player to passively gain rewards and upgrade materials.Ĭolonization: Once you have explored a region, you will see a “Colonization” option pop up in different places of the planet. You start your journey on the moon and as you pass the phases of the moon, you slowly explore it until you are done with the whole planet. The game’s most fascinating aspect is this planet system. Once you sight the Tank, you must immediately engage it before it starts shooting you down. They have ridiculously high health that makes it difficult to take down even with the Main Tower and it periodically shoots powerful missiles that deal heavy damage. Tank: The most terrifying of them all and usually appears at the end of each phase in a zone.They’ll be dealt with by Single attack turrets, but it’s better to use the Main Tower. They are also very efficient at taking down The Shield skill. What makes them deadly is their rapid-fire rate due to which they can destroy towers bit by bit very fast. Bat: They are the flying version of Fighter-I, but with considerably higher health.They have high health so urgently eliminate them. To take them down, you must use your Main Tower. Single Attack Turrets can attack them but they will be distracted by ground units. Vulture: They are flying enemy units, therefore making them impervious to Group Attack Turrets, Supporting Turret units, and Titan.They cannot be damaged unless their shield has been torn down first. Reaper shield: They are the Reapers but with a powerful shield.If you ignore them for a good while, you’ll put your towers in serious danger. The Reaper: They have considerably high health and they shoot missiles from a long range.These pesky fighters deal damage from a short-range, so don’t let them come near the towers. Fighter-I: They are similar to Whirlys but having higher speed makes it difficult to shoot down and they often reach the towers.They can attack ranges from short to medium distance.

But they are annoying further down the phases as they cluster around in large groups and provide cover for stronger enemy units.
